This past Thursday night, thousands of serious
gamers across the United States waited in anticipation for the midnight release
of one of the most successful game franchises in recent memory: Call of Duty.
As the clock struck midnight, thousands of fans rushed into video game stores
across the nation seeking a physical copy of the latest installment in the
series, Call of Duty: Black Ops 3. While waiting in line till midnight for a
video game may seem foolish to some, the massive culture of gamers have come to
embrace such events with open arms. Midnight releases, allows for gamers to
start playing before the more recreational gamer even wakes up the next
morning.
GameStop Midnight Release |
Xbox Live Marketplace |
As revenue figures continue to increase year over
year, so does the amount of serious gamers converting to buying digital games
every month. "Most growth in space came from existing players buying more
full games digitally, as average monthly full game spending jumped 39% to
$132.46 million" (Hawkins). I believe this trend in monthly
revenue growth from digital marketplaces stems from the accessibility of
content afforded to every gamer with an internet connection. This makes it
easier to access any title the customer wants, whenever and wherever they are.
Faster internet connection speeds has also been a contributing factor causing a
rise in popularity among digital games, due to its ability to download games at
extremely high rates of speed. Due to these affordances provided by the digital
marketplace, gamers can stay at home, avoid long lines at midnight releases,
simply press download and relax, wait for a short period of time and
play.
So then, with the digital marketplace providing so many affordances to
gamers, does the physical game even have chance? According to an article on
Business Finance News, "physical software sales have been facing
hindrances in seeing growth return. October showed that the growth had
declined to -3%, while the quarter ending in October coming at -4.9%,"
(Pritchard). And with numbers projects to be even worse by the end of
2016, it seems like the physical format of video games has started its decline.
Eventually, its possible that the physical game form will no longer exist and
video ames will be solely distributed in the form of digital content. However,
for now I believe the physical game is here to stay. Problems with
internal memory hardware in consoles still provide restrictions on the
amount of content one can download and store. And switching between hard drives
is really the same task as switching physical game discs. Also, if game
developers were to completely move to a digital platform, they would be
excluding a major portion of their customer base, which would in turn hurt
their immense streams of revenue. Game developers would need to
provide some sort of universal system of access to the content available
on the marketplace, in order not to exclude any patrons from their intended
purchase. However, a viable system to do such a task just hasn't been
developed yet. Therefore, although the digital marketplace continues
to grow in popularity and accessibility, the physical and digital
game will continue to co-exist side-by-side, at least for right now.
References:
Hawkins, Z. (2015, November 3). An Increasing Number of Gamers Buying Full Games Digitally. Retrieved November 7, 2015.
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